#ifndef _RAY_OBJECT_TYPE_H #define _RAY_OBJECT_TYPE_H typedef enum ray_object_type_t { RAY_OBJECT_TYPE_SENTINEL, RAY_OBJECT_TYPE_SPHERE, RAY_OBJECT_TYPE_POINT, RAY_OBJECT_TYPE_PLANE, RAY_OBJECT_TYPE_LIGHT, } ray_object_type_t; #endif