From c2f1064c2de1766a6a1d14fd0d0ca19003674ba1 Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Sun, 24 Nov 2019 13:52:50 -0800 Subject: montage: zero skipped fragments Not doing this produces especially visible artifacts when shown by rtv. --- src/modules/montage/montage.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/modules/montage/montage.c b/src/modules/montage/montage.c index 5502bae..ce2caf9 100644 --- a/src/modules/montage/montage.c +++ b/src/modules/montage/montage.c @@ -120,9 +120,6 @@ static int montage_fragmenter(void *context, const fb_fragment_t *fragment, unsi if (!ret) return 0; - if (number >= ctxt->n_modules) - return 0; - /* as these tiles are frames of their own rather than subfragments, override these values */ res_fragment->x = res_fragment->y = 0; res_fragment->frame_width = res_fragment->width; @@ -146,8 +143,14 @@ static void montage_render_fragment(void *context, unsigned cpu, fb_fragment_t * montage_context_t *ctxt = context; const rototiller_module_t *module = ctxt->modules[fragment->number]; - if (skip_module(ctxt, module)) + if (skip_module(ctxt,module) || + fragment->number >= ctxt->n_modules) { + + fb_fragment_zero(fragment); + return; + } + /* since we're *already* in a threaded render of tiles, no further * threading within the montage tiles is desirable, so the per-module -- cgit v1.2.1