From b5bc962e834992eeba2abdd10f6e37ee2ba20295 Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Mon, 19 Mar 2018 21:39:09 -0700 Subject: ray: libize raytracer core, introduces src/libs This is the first step of breaking out all the core rendering stuffs into reusable libraries and making modules purely compositional, consumers of various included rendering/effects libraries. Expect multiple modules leveraging libray for a variety of scenes and such. Also expect compositions mixing the various libraries for more interesting visuals. --- src/modules/ray/ray_surface.h | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 src/modules/ray/ray_surface.h (limited to 'src/modules/ray/ray_surface.h') diff --git a/src/modules/ray/ray_surface.h b/src/modules/ray/ray_surface.h deleted file mode 100644 index 2e7544b..0000000 --- a/src/modules/ray/ray_surface.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef _RAY_MATERIAL_H -#define _RAY_MATERIAL_H - -#include "ray_3f.h" -#include "ray_color.h" - -/* Surface properties we expect every object to be able to introspect */ -typedef struct ray_surface_t { - ray_color_t color; - float specular; - float highlight_exponent; - float diffuse; -} ray_surface_t; - -#endif -- cgit v1.2.3