From 73c19de1dc9ce41e22dbf885009c984997dd20e5 Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Fri, 17 Jun 2016 06:53:03 -0700 Subject: rototiller: initial commit This is a retro-style demo hack, demonstrating libdrm dummy buffer use for achieving "oldskool" demo-style graphics programming on modern linux. It's a quick and nasty hack, some effort was put into optimizing the renderer, but the libdrm setup code is prototype quality at best, it's a spaghetti of crap cobbled together while scrutinizing the libdrm headers until something showed on-screen. The amazing thing is, it actually works, and quite well at that, on my machine anyways. --- TODO | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 TODO (limited to 'TODO') diff --git a/TODO b/TODO new file mode 100644 index 0000000..2a006b8 --- /dev/null +++ b/TODO @@ -0,0 +1,18 @@ +- Split out the rendering functions into their own listings, consolidate into + a single main, it'd be neat to just have a bunch of rendering plugins for eye + candy you can select on the commandline. + +- Replace the dirty mess of libdrm calls with a flexible drm setup thingy, so + the user can choose the crtc/encoder/connector/mode etc. It's all hard-coded + currently, requiring you to go change ~3 lines to make it display on an + external monitor for example. + + I'd like a commandline interface for selecting the outputs, an interactive + text one for navigating the drm topology and selecting what you want would be + a nice alternative as well. + +- Figure out if it's possible/how to page flip and synchronize multiple crtcs + at once. Can we have a drm program running discrete effects on multiple + monitors, in a tear-free fashion on all of them? I think this is actually a + complicated problem they're struggling to deal with in X/weston land general + multihead. -- cgit v1.2.3