From 14b972b114ac02d83ad1bd7e1dd5f48b948607c1 Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Sat, 27 May 2017 12:54:39 -0700 Subject: ray: normalize direction missed in 28d8022 Need to normalize the direction when we step the y axis and @ start. --- src/modules/ray/ray_camera.c | 2 +- src/modules/ray/ray_camera.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/modules/ray/ray_camera.c b/src/modules/ray/ray_camera.c index 5910094..8a06aa3 100644 --- a/src/modules/ray/ray_camera.c +++ b/src/modules/ray/ray_camera.c @@ -81,5 +81,5 @@ void ray_camera_frame_begin(ray_camera_t *camera, fb_fragment_t *fragment, ray_r frame->cur_e = ray_3f_lerp(&frame->ne, &frame->se, frame->y_alpha); ray->origin = camera->position; - ray->direction = frame->cur_w; + ray->direction = ray_3f_normalize(&frame->cur_w); } diff --git a/src/modules/ray/ray_camera.h b/src/modules/ray/ray_camera.h index 6e48839..b0c874a 100644 --- a/src/modules/ray/ray_camera.h +++ b/src/modules/ray/ray_camera.h @@ -69,7 +69,7 @@ static inline int ray_camera_frame_y_step(ray_camera_frame_t *frame) frame->y_alpha += frame->y_delta; frame->cur_w = ray_3f_lerp(&frame->nw, &frame->sw, frame->y_alpha); frame->cur_e = ray_3f_lerp(&frame->ne, &frame->se, frame->y_alpha); - frame->ray->direction = frame->cur_w; + frame->ray->direction = ray_3f_normalize(&frame->cur_w); return 1; } -- cgit v1.2.3