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authorVito Caputo <vcaputo@gnugeneration.com>2017-02-08 20:03:38 -0800
committerGitHub <noreply@github.com>2017-02-08 20:03:38 -0800
commit8563edd058bb5e564b5e6c2bafde6636b3fce6ee (patch)
treed3232ac628eee1517e258d9b512b0f9a838e9f02 /src/modules/stars/stars.c
parent9d032314e9db794dc88889bc24bf50bbafc3ec8d (diff)
parentb35ba71b6de341f7b87beb3bc078600f3d191612 (diff)
Consolidate fb_fragment_t interactions
sparkler and stars both cleared fragments and drew individual pixels into fragments, add that functionality to fb.h and cleanup sparkler and stars accordingly.
Diffstat (limited to 'src/modules/stars/stars.c')
-rw-r--r--src/modules/stars/stars.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/modules/stars/stars.c b/src/modules/stars/stars.c
index e009714..2ff9b99 100644
--- a/src/modules/stars/stars.c
+++ b/src/modules/stars/stars.c
@@ -37,13 +37,13 @@ static void stars(fb_fragment_t *fragment)
}
// draw space (or blank the frame, if you prefer)
- memset(fragment->buf, 0, ((fragment->width << 2) + fragment->stride) * fragment->height);
+ fb_fragment_zero(fragment);
// draw stars
for (;;) {
int ret = process_point( u, &rp );
if (ret==0) break;
- if (ret==1) draw_pixel(fragment, rp.x+(width/2), rp.y+(height/2),
+ if (ret==1) fb_fragment_put_pixel_unchecked(fragment, rp.x+(width/2), rp.y+(height/2),
makergb(0xFF, 0xFF, 0xFF, (float)rp.opacity/OPACITY_MAX)
);
}
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